Game Over
I beat Assassin's Creed on the weekend. I still have mixed feelings about the game. On the one hand I really enjoyed the realism and the free roaming nature, and of course the grandness of each city. On the other hand, I was as frustrated as everyone else with the repetetive gameplay. In any case, the ending is open-ended and sets up the sequel. What's interesting is that there are a ton of hidden secrets and messages laid out for you at the end. I almost overlooked all of these, but then I found an interesting link after finishing the game which explains the ending and it added a whole new dimension to the game for me. Check it out.
assassins creed
It finally came out yesterday. I had been following the development for Assassin's Creed for the past year, eagerly waiting for its release.
I'm not a hardcore gamer at all. I only play a game if I love it, and that means that I might play 2-3 titles per year (or sometimes no titles, if nothing comes out that's interesting to me). But the games I do play, I play with passion.
and the winner is
ME! well, sort of. Both of my entries won an award :
Labelheads, won Dr. Frank Piller's "Innovativeness" award. It was one of the panel awards in the competition. It also won the popular vote, which certainly surprised me in a very good way. Despite that and despite being in the panelists' top 3, it didn't get any of the main prizes. Spreadshirt felt it wasn't serious enough, a decision that I fully respect.
My second submission, Molecular Goodness, which was a collaboration with my designer friend Shahin, also won a panel award: Computerlove collaboration award, for best collaborative entry.
I must confess in the beginning I felt slightly let down because I had a lot of confidence that I would make Spreadshirt's top 3 cut, but I am very happy with my performance overall. It was the first competition of its kind that I had entered, and having 2 entires in the final 15 among 2,800 submissions, and both of them winning something was a great acheivement. During the 7 weeks that the OLP ran, I was truly addicted to the process and i'm thinking about participating in more competitions from now on.




